A CREATIVE STUDIO · EST. 2024

WE MAKE THINGS THAT MOVE & PLAY

We build games, animation, and identities for people who want to make something people remember. Pick a door.

ENTER THE STUDIO

SpikeHat is a small crew of designers, animators, and engineers turning raw ideas into playable worlds and moving pictures. We work with founders, studios, and IP owners — quietly, then all at once.

WHAT WE MAKE.

  • 01

    Game Design & Development

    Full-cycle production for PC, console, and mobile. Prototype in weeks, ship in months.

    UNITY · UNREAL · GODOT
  • 02

    Animation & Motion

    2D, 3D, and character animation. Trailers, cinematics, shorts, and pipeline work for other studios.

    BLENDER · AFTER EFFECTS · TOON BOOM
  • 03

    Visual Identity & Branding

    Names, marks, and systems for studios and their IP. Pitch decks that actually close.

    LOGOS · TYPE · GUIDELINES
  • 04

    Concept & Illustration

    Character sheets, environments, key art, and the ugly first drafts you actually need.

    CHARACTER · ENVIRONMENT · KEY ART
  • 05

    VFX & Technical Art

    Shaders, particles, and the small moments that separate a decent game from a memorable one.

    HOUDINI · NIAGARA · SHADER GRAPH
  • 06

    Contract & Co-Development

    Embed with your team for a sprint, a milestone, or a whole release cycle.

    RETAINER · MILESTONE · EMBED

Got a world that needs building?

Tell us the shape of it. We reply within one working day, usually the same afternoon.

hello@spikehatstudios.com

SpikeHat on LinkedIn

Where we post the work-in-progress the timeline doesn't get to see.

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